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 Suggestions for NFSW, repost

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MensagemAssunto: Suggestions for NFSW, repost   Ter Set 20, 2011 8:35 am

Let me try again, this Time with bigger and detailed Information on the suggestion:

Well i try going to make a good topic of suggestions, not that this suggestions never beem posted before but, I’ll try to balance the suggestion for players and the EA itself, since most of players wants much, but forgot that EA have to get something to, pay off all workers that make this game and all EA Games. This is like my point of view for the game modes that could be in NFSW, since the World on name mean this is the ultimate NFS, a gathering of all NFS, or even more, all Race games around, solets get the best and more fun modes and bring to NFSW!!!! Is a long way till the end of suggestion so I suggest anyone to get some hot chocolate sit on a comfortable chair and be patient, I’m sure this is a good text to read to the very end!!! ….. if there is an end …..


First things First: New Modes
Some modes are well known and some modes are not here go a list of the ones I think will be good to see in NFSW, and the way I think they work.

The Infamous Drag Racing:

As everyone know, this mode consist of a Pure Torque racing, it can have a manual transmission (Shift for Up and Ctrl for down for example), or unlike all games that have this mode, can put on automatic shift, but this will get off the adrenaline of blowing a engine off.
Like NFSU and NFSU2, the HUD can be show at side of screen, to priorize perfect starts and shifts.

As in Team escape 4 players or maybe 6 on max can race, since NFSW is worldwide open, more than that can implies a bad lag, and since manual shift is all about synchronization, heavy lag will ruin the fun.
The tracks can vary since straight lines to soft turns (as viewed on NFSU2), fog, rain and even some jumps can make the drag racing more exciting, can be divided in Tiers to make things more fair, if someone wants to race with a T1 he will not be forced to race against a T3.
Put some blocks and cops on it and increase the size of the track to make the brand new “Drag Team Escape”, not only worry about shift the gear drive in time but also evade some bad evil Rhino on the way.


New skills to be the master of drag racing are welcome too, off course for who already lvl 50 that implies a new lvl cap!!^^ The new skills have to fill the need for perfect starts and shifts as well, some suggest skills are:

> Perfect Start Plus – Give you not only a boost on start but also a grip to not lose control of the car, can have 5 levels of this skill.
> Perfect Shift – Give you a boost on acceleration every perfect shift done. Can have 5 lvls of this skill.
> Driven under – Give you same weight as in pursuit mode, but here work on civil cars and maybe on cops that appear on track, can have 5 lvls too.
> Acceleration Skill – To increase accell on this mode, 5 lvl can be good, increasing 5% - 10% - 15% - 25% and 50%.
> Top Speed Skill – To increase top speed on this mode, 5 lvl can be good, increasing 5% - 10% - 15% - 25% and 50%.
> Grip Skill – To increase handling on this mode, 5 lvl can be good, increasing 5% - 10% - 15% - 25% and 50%.

A pretty pixelled girl to make the take-off will be good too!!!^^

And some stats to compare to friends:
How many races on Drag Mode
How many Wins
How many Loses
Average finishing position
How many Perfect Starts
How many perfect Shifts
How many blow up engines
And in case of have Drag team Escape:
How many cops tagged
How many times busted


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Última edição por Crosslie em Dom Out 16, 2011 4:22 pm, editado 1 vez(es)
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MensagemAssunto: Re: Suggestions for NFSW, repost   Ter Set 20, 2011 10:32 am

Drift Mode:


Drift could be like as in NFS Underground 2 or 1, u go to a special track where the traction is different than the grip of common races, can have wet circuits and downhill’s, or even uphill’s drift to make it more fun. The players could see each other but always be in ghost mode, so no ramming here at all, only drift allowed!!^^
Or can be a room with 8-10 players and when it starts each player only see the track with no one on it and the points everyone is making, each way theres no chance of ramming other player!
A single Player for practice will be good also, since NPCs don’t get too much points whatsoever. And a good way to make records.


Can have a Team Drift, where 4 racers slide over the track making points, off course thismode could have rammers, so its up to Devs to put or not players together to drift around, as a personal wish, I like the idea of drift in group, since it will be more like Drift on montains that Japan have.

In a circuit, Perfect laps will be counted every lap done without Hitting anything, in Sprint Drifts the event will be divided by sections, to make perfect section drift.

Skills for Drift:

Chain Hunter – make the chain wait last more, so you can do more chains drift. 5 lvls, every lvl add 2 seconds until the chain disappear and you have to start over making chains.
Points Hunter – The points last more time until disappear, 5 lvls, every lvl add 0.5 seconds more until reset points.
Crash Lover – Skill to not lose all points done when crash: 5 lvls, at lvl 1 u keep 5% of the points made, lvl 2 keep 10%, lvl 3 keep 25%, lvl 4 50%, and lvl 5 75% of the points made so far.
Handling Skill – skill that help control better the car on drift, could be 5 lvls.
Pro Drift skill – Boost points on initial Drift, 5 lvls, on lvl 1 starting drift with 100 points, lvl 2 with 250, lvl 3 with 500, lvl 4 with 750 and lvl 5 start drift with 1000 points already

As seeing in some games and others NFS’s every time you reach some points u get a compliment from the game like “Amazing”, “Outrageous” and so on, since some tracks could be really short and some daring long, here some ideas of new compliments when reach some points.

2.500 Points – Good
4.500 Points – Way to Go!!
6.500 Points – Great Drift!
11.000 Points – Superb!!
15.000 Points – Colossal!!
25.000 Points – Amazing!!
50.000 Points – Insane!!!
75.000 Points – Monster Drift!!
100.000 Points – Onslaught !!!
150.000 Points – Drift Boss!!
250.000 Points – Drifter Ruler !!!!
450.000 Points – Epic Drift !!!
650.000 Points – Drift Master!!
850.000 Points – Pró Drift !!
1.000.000 Points – Drift King !!

That’s far I think it will be good to go, if the gameplay gonna be like NFS Underground or Underground 2, 1m points is good enough, and hell as hard to make!!^^

And some Stats to compare to friends off course:
How many Drifts events entered
How many Times win Drift event
How many points done in one event(most points)
How Many Chains Done in one event (best roll)
What Compliments get so far(the best one)
How many Chains doin so far
How many points doing so far

The well-known Time Attack:

As the name says is just a mode for break friends records and win some cards in the end.
Cards are always good!!^^

Maybe put a new option under the ones already in game, where you can go to the chosen track alone to beat the time.

The site NFSW-Stats can put the ranking on each track, or can make a ranking on the NFSW site, with a base of 10.000 players on it, after all everyone likes to see their name in a ranking, and with so many players these rankings have to be very large. After all Time Atack can work as a practice mode as well, to players know the track better, Drift, Drag and others modes can use it.


Team Escape:


Wait… this mode already exists, so just asking here to put more info on the tab on stats for this cool mode:
How Many times participate.
How many times finished/escape.
How many times fail/busted.
How many cops tagged.
How many cops Disabled.
How many blockades/spikes run over.
How many times cursed that rhino driver for throw you 1milles back….ok this one is a joke!!^^


And a request, that put on the loading screen of every Team Escape a TIP to new players to know that ramming on TE is no good at all, No matter what place you finish, the reward will be the same for everyone, but everyone has to finish, so all have to work as a team. Something to discourage rammers to get into this mode.

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Última edição por Crosslie em Dom Out 16, 2011 4:23 pm, editado 1 vez(es)
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MensagemAssunto: Re: Suggestions for NFSW, repost   Ter Set 20, 2011 1:13 pm

Official and Unofficial Circuit Races

Since, race is a race, why keep all races on street, like NFS Shift, and some others, we can have some Closed Circuits too, like Laguna seca, Suzuka, Indianapolis, Nurburgring, Monza and many others tracks around the world, even created ones by EA, just some races without police, trash on track, stupid civilians cars coming out of nowhere, trees, trash cans and all stuff on street, just a clean race for who like this mode, and off course here we go to rankings, time attack on tracks and championships, that could last a entire day on weekends, many tiers racing and lot of rewards. More lvls are need to open new tracks as well.

How enter a official Circuit?

Ok, since there are many circuits around the world, let’s say Dev’s will create some buildings on the game that will work as Embassies, let me make a example:

Lets say that the Green Area of the pic, in front of the building are a entrance for the German Embassy, so when the player come to this spot they have a chance of race in any track from Germany like Nuremberg, Nurburgring, Sachsenring etc
Since we all hope the game will have more and more maps, the game can have embassies for all country that have a cool circuit, or even for street circuit, or even more for circuits that have been show in others games from NFS Franchise.

Here some cool Tracks and its Original Country:

USA
Willow Springs International Motorsports Park
Spring Mountain Motorsports Ranch
Texas World Speedway
Miller Motorsport Park
Reno-Fernley Raceway
Daytona International Speedway
Infineon Raceway
Mazda Raceway Laguna Seca
Autobahn Country Club
Watkins Glen International
Pikes Peak International Raceway
Toyota Grand Prix of Long Beach
Detroit street circuit

United Kingdom
Cadwell Park, Lincolnshire
Castle Combe Circuit, Castle Combe, Wiltshire
Croft Circuit, North Yorkshire
Donington Park, Leicestershire
East Fortune, East Lothian
Goodwood Motor Racing Circuit, West Sussex
Knockhill, Fife
Llandow Circuit, Vale of Glamorgan
Lydden, Canterbury, Kent
Mallory Park, Leicestershire
Nutts Corner, Belfast
Oliver's Mount, North Yorkshire
Oulton Park, Cheshire
Pembrey Circuit, Pembrey, Carmarthenshire
Rockingham Motor Speedway, Corby, Northamptonshire

Thailand
Bira International Circuit (AKA Pattaya Circuit)
Thailand Circuit (Nakhon Chai Sri Motor Sport Complex)

Turkey
Istambul Park

Japan
Asama Kazan, Tsumagoi, Gunma Prefecture
Asan Circuit, Miyoshi District, Tokushima, Tokushima Prefecture, Shikoku
Autopolis, Hita District, Ōita Prefecture
Central Circuit, Taka District, Hyōgo Prefecture
Ebisu Circuit, Nihonmatsu, Fukushima Prefecture,
Fuji Speedway, Oyama, Shizuoka Prefecture
Hokkaido Speed Park, Kutchan, Abuta District, Shiribeshi, Hokkaido
Honda Safety & Riding Plaza Kyūshū, Kikuchi District, Kumamoto Prefecture
Inagawa Circuit, Inagawa, Kawabe District, Hyōgo Prefecture
Nasu Motor Sports Land, Kuroiso, Tokushima, Tochigi Prefecture
Nakayama Circuit, Wake District, Okayama Prefecture
Nihonkai Maze Circuit, Nishikanbara District, Niigata Prefecture
Sendai Hi-Land Raceway, Aoba-ku, Sendai, Miyagi Prefecture
Sportsland SUGO, Murata, Miyagi Prefecture
SPA Naoiri, Naoiri, Ōita Prefecture
Spa Nishiura Motor Park, Gamagōri, Aichi Prefecture
Suzuka Circuit, Suzuka, Mie Prefecture
TI Circuit, Aida, Okayama Prefecture
Tokachi International Speedway, Sarabetsu, Hokkaido
Tsukuba Circuit, Shimotsuma, Ibaraki Prefecture
Twin Ring Motegi, Motegi, Tochigi Prefecture

And so many others I cant put all tracks here or the topic will explode, not to mention tracks that show in others NFS games like:

Need For Speed III – Hot Pursuit
Hometown - 3.6 miles
Redrock Ridge - 5.4 miles
Atlantica - 4.9 miles
Rocky Pass - 5.5 miles
Country Woods - 5.2 miles
Lost Canyons - 6.3 miles
Aquatica - 5.3 miles
TheE Summit - 6.4 miles
Empire City - 4.6 miles


Need For Speed IV – High Stakes
Landstrasse, Germany
Route Adonf, France
Kindiak Park, Canada
Durham Road, Australia
Celtic Ruins, Scotland
Dolphin Cove, U.S.A
Snowy Ridge, U.S.A
Raceway, Italy
Raceway 2, U.S.A
Raceway 3, Spain
And so on!!!

To finalize, this mode could have at least 10 or more players, since have no traffic or cops around tracks, no time limit to finish races and the player can choose how many laps, to 2 until 99 laps.more laps more reward on the end.
Here some Stats to put in and compare to friends tags.
How many races done.
How many victories.
How many times on 2nd place.
How many times on 3rd place.
How many times DNF.
Overall finish place.


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Endurance Sprint or Point to Point Race


Similar to normal sprint, but the big difference is that have no bounds on track, the racers know where they start and where is the arrival, but they decide what way to get there, this mode also named point-to-point race in some games, with more options to get to the finish line, will have less hamming on the race.


Similar to team Escape, along with the position of the 6 ahead the pack, put how many meters they are from the finish line.


Put cops on this mode and we create the “Team Escape Extreme”, since police blocks appear depending of the racer location, this will make the blockades more random and difficult to know where it will appear.
The Skills for this mode could be the same for racing, The Nitro Power Skill could be Raised to lvl 10, to give the nitro a real punch when activated

Again creating a new tab for this mode on stats screen:
How many times participate.
How many times get first.
How many times lost/DNF.
How many cops tagged on the way.
Average finish place.

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Última edição por Crosslie em Dom Out 16, 2011 4:24 pm, editado 1 vez(es)
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MensagemAssunto: Re: Suggestions for NFSW, repost   Ter Set 20, 2011 2:48 pm

Big Smashing Race

Well the name is not good, but I can’t think of one better, off road race or rammering race… dunno!!
This mode comes with another suggestion, bring SUVs and Pickups into game.
Why?
Because they are frikin cool!!!!!!!!!(Hundreds of exclamations)


On this mode, new tracks, dirty tracks, or even city ones, but full of obstacles hahahaha to destroy everything on sight, if u cant destroy u are hitting a building, turn around and keep the destruction until the finish line, objects that are smashed can give points.
Finishing first with good points WIN,
Finishing first without points LOSE,
Finishing last with best punctuation WIN.
Special items can be placed over the track with a big points reward, so its not only race to the finish line, but try to destroy everything before gets there, put a countdown on top of screen with the number of items that can be destroyed, so the racers have to run around and find them, Seek and destroy…hey that a better name… but maybe Metallica will want to reclaim the rights … so lets keep the Big Smashing race name!!^^

Boxes, chests, trees, phone cabins, vases, Poles, civilian cars, everything on track can be a target, special items with a glow can be placed in the middle of track with major points.

Trees – 5 points each
Poles – 6 points each
Civilian cars – 10 points each
Vases, tires, little poles and small stuff – 2 points each
Phone cabins could be the bonus items – 20 points each
And so on, clean the scenario event to win big points, jumps, drift, power slides and some moves can get you points too, you could do 3 drifts to get 10 points each time, and no more drift go jump somewhere and get after 3 times go find something that give ya points , dunnots or destroy a fence.
When all items are destroyed or the time is ending, race to the finish line to get 10 extra points.

The tracks can be point-to-points without borders, or parts of the city, Mud tracks are welcome, but the game play have to stick with arcade style, nothing too slippery. Who like to Ram, this is the best mode to have fun hamming!!!
Off course this mode has to gain a tab on stats!!! Man.. I just love stats with thousands of tabs!!!^^
How many times entering event
How many times winning
How many items destroyed
How many points get

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


Capture the Flag \oP

As this mode exist in many games, why not here? I love playing capture the flag, I love NFSW, why not mix it up?
Its fun too, we can open off road places, bring arenas, don’t need big arenas, since everyplace that comport 6-10 players ramming each other for the flag counts, who like ramming?
I think, of the 1.234.876 players 666.999 love to ramming, so let they ramming, but with a objective at least!!^^


This modes is well known but, a short explanation, the flag will in a pillar of light (like the diamonds), and will show a flag above the player that get it, the goal will appear in random locations and like the previous suggested event the time will vary from 5min to one hour, and will be divided by class T1, T2, etc…
Solo Capture the flag – to 10 players alone fighting for the flag, will count combos if a player save the flag more than one time in a row.
Team Capture the Flag – Divide in 2 or maybe 3 or depending of the size of the arena 4 teams (Blue, red, Green, yellow) ramming around to get the flag and the points. This event could be giving a huge reward in cash and rep.
On this modes, if the lag permit, can have more than 10 players, maybe 12 or 16. New Power ups can be acquired on this mode, and the Shield can be used here to make the flag owner invulnerable for some time from others power ups, and some ideas of power ups that work on this mode:

Stun – That well … freeze the player ahead for some time. More than one use it on the same player more time it get stunned. 2 seconds (cumulative)
Slippery – makes target drive on ice, without control. Durations 3 seconds
Wave – similar to emergency evade , that throw everyone near away.
Stealth – Make flag owner invisible, he will flash and nobody can get the flag from him. Duration 5 seconds
Backup – Calls 2 Rhinos(hehehe) that come out of nowhere and will pass the player that use it and ram into everything behind him.
Super Nitro – Giv a really hard ass boost reaching top speed in 2 seconds.
Flag Thief – Stole the flag from current owner. Can have a real slow cooldown for this PU.
Onslaught – Juggernaut + Nitro, no need really a coment!!
And so on…

Some of the Powerups could be found on the track, so when the player drive by an icon floating on the track, them get the powerup.
Base stats for capture the flag event that will show on player profile:
How many times win a event.
How many times win a team flag event.
How many points get in the event.(total)

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Última edição por Crosslie em Dom Out 16, 2011 4:25 pm, editado 1 vez(es)
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MensagemAssunto: Re: Suggestions for NFSW, repost   Ter Set 20, 2011 4:53 pm

Treasure Hunter Advanced

Nice addiction this diamonds hunting, really, my humble and sincere tanx to who get the idea to put this on NFSW!!!!
Everyone likes to find items on a big map, but what about make more things to collect, get the new NFS symbol for example.

Put this symbol floating in many places of the map, all map, not too flashy, no pillar of light on this one, just a little spark of light to differentiate of the scenario,

and put more, not 15 in one day, hell yeah, put a thousand in one month, completely random, yes 1000 symbols spread all over the map in some dark places, u have to spot a little shine there, will be good if every 50 collected we get some rep and cash, and the final prize?
Hell yeah again,
Cash – a real good amount (100,000 – 500,000 dependin on lvl)
Reputation – a zukin cool amount
A Car part – A good one, Race series or pro series!!

And why not 100 speedboost? Yes lets show the big heart EA and blackbox has!!!
And just notice an old saying, if you really want a kid to buy a big bag of candys, you have to give some for free, so the kid will want more, let me say, we always want more, and what? In 5 years ill have 6.000 speedboost more, no big deal.

And after all this will appear on the treasure hunter on stats tab, saying how many types of treasure I have, the diamonds, the others symbols, more than two types of floating treasures hunting will make players even more busy, so they will shut and stop complains!!^^
Put EA Symbol as a icon too!!

And to finalize, after get like 100 diamonds for example (since theres 15 per day this will make7 days to get 100) you get a card from a random car in Need For Speed serie to collect and complete the colection and even trade with friends for new ones.

I made this one for fun, but im sure EA could make thousands of cards that really will make players want it!!^^
This Cards also could be droped from races and events.
As more maps are add to the game, more and more symbols will be hunted everyday, players want things to do, so overload them with option, that plus new maps will make this game huge and infinite.

Wished status when this dream come true:
How many diamonds get.
How many EA Symbols get.
How many NFS Symbols get.
How many times completed Diamonds hunter.
How many times completed EA Symbol Hunter.
How Many times completed NFS Symbol Hunter.
How many cards have.

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Lost Racers (Wanderers)

This is my favorite mode/event I wanna see again in large-scale, direct from one of my favorite games, this will make a revolution on NFSW, so lets bring it on!!!!!
First, this will imply a huge coming of new cars, parts and tuning items, soon will be explain why, and guess what, everyone want more cars, parts and tuning, so kill 2 birds with one shot!!^^ Even 4 birds!!^^

Among the civilian annoying cars, will be wanderers, a NPC racer, as soon you spot one, hit him in the back to enter the event and race him. Sounds easy? Ok lets make things harder!!!^^
To a wanderer driver appear u have to accomplished some requirement, like win a number of races and be in a certain Tier, or even drive a certain model, in a restricted time, so you can have the most powerful car in the game, you have to race him with the car he wants, things look a bit harder enough?
Lets make even harder, you cannot use any item, and this NPC racer are dammed fast, nothing impossible, but u have for sure try 2 or more times to beat him, or maybe not.
After win, some wanderers will have different cars, like for example an Aston Martin DB9…

Since this car is not on the game…yet….. now you open the car to buy on car dealer!!! Nice ay?
The name of the Lost Racers can be the names of the staff and DEVs, for example:

A Lost Racer named Jeremy Denton, someone goes to him and ask what car he want to see in game that don’t are here yet, lets say he want to see a Fisker Karma,

that will be a T3 car I think, so the game make a update and this car is already in, but nobody can buy until defeat Jeremy on a race, so the requirements to Jeremy appear is, you have to be in a T2 car with all stats less than 400 (for example)(and this will make the game allow you to unquip parts) and you have to go with your T2 near Ocean View race spot at night(in game)(when the sky is dark for who don’t get), if you fulfill the requirement and go there at right time, kaboom, there he is, bump into hes back and prepare to race. Youll be teleported to a random track, hes choice and have to beat him in a race without using any powerup. After beat him some cash & rep and you open Fisker Karma in the Car Dealer, congratz u just need another slot to buy this great car!!!!
A good suggestion is make a storage in the garage, where u can keep some prizes, like unique vinyl’s, unique wheels, body kit and much much more that Lost Racers will reward you with.
Some Lost Racers will show after some time, like, after the player race 10 times a circuit, or a sprint, or collect diamonds, not only hard requirements, after all, the number of wanderers racers have to be huge, like 5k, a big list, they also can be spotted on map, players usually are show as green arrows, other players orange arrows, police could be red arrows and wanderers could be blue arrows, and be spotted from afar, that’s a lot of things to show on map right!!^^ that’s good.

Just to make another collection, on player stats will have a tab with the name, car and some info about the Lost Racer, history background maybe. After a Lost Racer get beated, he disappear, but DEVs could put him back for some more prizes or just Cash & Rep.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>


Request for full control of lights on the car:

Who plays High Stakes will remember, We could turn lights on-off with a key, turn the blinkers on, left and right turn arrows, when u drive at night on a country track without the front lights on, it’s a darkness that even with that outdated graphics we just stand watching the wonderful sensation that it give, u really feel u are controlling the car, in the night with rain without lights things get really challenging there, want to see this on this game too, on Some Cars like Mazda RX-7 or Toyota AE86, could make the Headlights go up and down, well its just a detail but not hurt ask for it right.

Lamborghini Murcielago even has a Side Wind Scope that get out and in when reaches some speed.

Or the new SLR McLaren hear Wing that gets up when reach some speed , that a cool detail too!!

Aside off course for someone that use custom Wings, and deactivate this options.

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Request for Control free on the Game


Control, as the name implicates, we need more control on the game, since playing with keyboard is a little hard sometimes, the keyboard will be better function as an side control, to use items and stuff, but the main control of the game have to be an old school, a joystick, or anything someone feels confortable to play with, I work all day on computer, and when get home plays Need for Speed, my tendinitis tank if I could use a control that make the pain easer after playing and working a lot!!^^
Since I see many players with X-box360 controls, this becomes a little unfair that they could play with a more confortable control and who don’t like 360 don’t, if it’s a move to sell more consoles, Microsoft are really desperate!!^^
The control of Logitec are a little strange too, so for me will be good let the Control of PS3 on the game.
Always keeping in mind that more players satisfied, make more players coming, and more speedboost buyers incoming, and everybody stays happy!!!

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If you believe you can..... therefore you can!!!


Última edição por Crosslie em Ter Out 18, 2011 7:30 pm, editado 1 vez(es)
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MensagemAssunto: Re: Suggestions for NFSW, repost   Qua Set 21, 2011 11:08 am

Request for more Vinyl’s:

This is the basic for customization, since is not everyone that can afford a real car, this game realize the dreams of many, so bring more Vinyl’s for us!!!

A good type is Kanji vinyl, with some words that many people like to show off, Victory, Love, Peace, Justice, Godspeed,

and so on, a little research and many cool Kanjis to put on ours cars in NFSW, some of them could be reward of Lost Racers(see this topic for reference), some can be reward for achievements (see the same topic I just told), or even rewards of Treasure Hunter events (ha).

Aside of Kanjis, there still out there many shapes and forms that could be drag in NFSW like the Occidental alphabet.

And off course a new tab on vynil section where u pay 100 SpeedBoost and can upload a picture to put in your car, that will be the bomb!!!
More Vinyl’s, that’s the Mojo!!

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

Request for more Customizable parts:

No only Vinyl’s are the bang, new wheels, window tints, separate hear wings from body kist for more personal customization and off course many of this with IGC, the vynil already are on cash, so why not put some Neons and window tint as well, since this not big importance for car Specs, its only a personal touch on our cars, here some example of nice rims.




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Última edição por Crosslie em Ter Out 18, 2011 7:31 pm, editado 1 vez(es)
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MensagemAssunto: Re: Suggestions for NFSW, repost   Sab Set 24, 2011 4:35 pm

Work Suggestion - Job System

This Mode will come with great improvements. The Job System will bring new ways to gain IGC, REP, and others rewards as well will be good if come with a salary in game outcome.
The Job System itself will have about 50 levels, every level the player get a salary even if Offline, for example:

On Job lvl 1 player gain 100 cash/day.
On Job lvl 2 player gain 200 cash/day.
On Job lvl 3 player gain 400 cash/day.
On Job lvl 4 player gain 800 cash/day.
On Job lvl 5 player gain 1200 cash/day.
On Job lvl 6 player gain 1400 cash/day.
On Job lvl 7 player gain 1800 cash/day.
On Job lvl 8 player gain 2200 cash/day.
On Job lvl 9 player gain 2400 cash/day.
On Job lvl 10 player gain 2800 cash/day. And so on, this is just a example!!!

If the player don’t come online the cash will be kept on safehouse, and he/she can collect when get back online.
Aside of the payment, could exist some more reward for lvl a Job up, like get a Slot in Garage!!^^
Ok, we got the payment example but how it will lvl up the job?
Easy, with side jobs!!
There’s a bunch of Job s we can do in a game based on Cars only, and we could put them all here to earn some Job Reputation Points (JRP).

Making another example:
We all will go to some building to activate Job System:

Once the Job activate we already start getting 100cash/day In game, and lets level it up:

To Job lvl 2 need 150 JRP.
To Job lvl 3 need 300 JRP.
To Job lvl 4 need 600 JRP.
To Job lvl 5 need 1200 JRP.
To Job lvl 6 need 2400 JRP.
To Job lvl 7 need 4800 JRP.
To Job lvl 8 need 6500 JRP.
To Job lvl 9 need 8700 JRP.
To Job lvl 10 need 10150 JRP.
And so on….

And Now some Side Jobs examples.

Pizza Delivery

In game already have a Mazda Speed 3 Pizza delivery, so at same time u can rent by boost, you could rent it with IGC, lets say u pay 10.000IGC for 1 day to work in this car, or until you complete the 25 lvls of the delivery.

ok now start delivering pizzas on the World. Going from spot 1 to spot 2, the spot 1 will be always the same, (since this will be the pizzeria…) and the delivery locations will vary , and every side job will have 25 levels of difficulty, here some examples:

At Pizza delivery lvl 1 – Distance to Location 2km – Time to Deliver 3 minutes – gain 1 JRP/ 100 Cash/ 50 Rep
At Pizza delivery lvl 2 – Distance to Location 4km – Time to Deliver 5 minutes – gain 1 JRP/ 200 Cash/ 100 Rep
At Pizza delivery lvl 3 – Distance to Location 8km – Time to Deliver 8 minutes – gain 1 JRP/ 400 Cash/ 150 Rep
At Pizza delivery lvl 4 – Distance to Location 12km – Time to Deliver 10 minutes – gain 2 JRP/ 800 Cash/ 200 Rep
At Pizza delivery lvl 5 – Distance to Location 15km – Time to Deliver 12 minutes – gain 2 JRP/ 1600 Cash/ 250 Rep
At Pizza delivery lvl 6 – Distance to Location 18km – Time to Deliver 14 minutes – gain 2 JRP/ 2400 Cash/ 300 Rep
At Pizza delivery lvl 7 – Distance to Location 20km – Time to Deliver 16 minutes – gain 3 JRP/ 3600 Cash/ 350 Rep
At Pizza delivery lvl 8 – Distance to Location 23km – Time to Deliver 18 minutes – gain 3 JRP/ 4800 Cash/ 400 Rep
At Pizza delivery lvl 9 – Distance to Location 26km – Time to Deliver 20 minutes – gain 3 JRP/ 5200 Cash/ 450 Rep
At Pizza delivery lvl 10 – Distance to Location 29km – Time to Deliver 23 minutes – gain 4 JRP/ 6400 Cash/ 500 Rep
At Pizza delivery lvl 11– Distance to Location 32km – Time to Deliver 26 minutes – gain 4 JRP/ 7600 Cash/ 550 Rep
At Pizza delivery lvl 12 – Distance to Location 36km – Time to Deliver 29 minutes – gain 4 JRP/ 8800 Cash/ 600 Rep
At Pizza delivery lvl 13 – Distance to Location 40km – Time to Deliver 32 minutes – gain 5 JRP/ 9200 Cash/ 650 Rep
At Pizza delivery lvl 14 – Distance to Location 43km – Time to Deliver 34 minutes – gain 5 JRP/ 10400 Cash/ 700 Rep
At Pizza delivery lvl 15 – Distance to Location 47km – Time to Deliver 36 minutes – gain 5 JRP/ 11600 Cash/ 750 Rep
At Pizza delivery lvl 16 – Distance to Location 51km – Time to Deliver 38 minutes – gain 6 JRP/ 12800 Cash/ 800 Rep
At Pizza delivery lvl 17 – Distance to Location 55km – Time to Deliver 40 minutes – gain 6 JRP/ 13200 Cash/ 850 Rep
At Pizza delivery lvl 18 – Distance to Location 59km – Time to Deliver 42 minutes – gain 6 JRP/ 14400 Cash/ 900 Rep
At Pizza delivery lvl 19 – Distance to Location 63km – Time to Deliver 44 minutes – gain 7 JRP/ 15600 Cash/ 950 Rep
At Pizza delivery lvl 20 – Distance to Location 66km – Time to Deliver 46 minutes – gain 7 JRP/ 16800 Cash/ 1000 Rep
At Pizza delivery lvl 21 – Distance to Location 69km – Time to Deliver 48 minutes – gain 7 JRP/ 17200 Cash/ 1200 Rep
At Pizza delivery lvl 22 – Distance to Location 70km – Time to Deliver 50 minutes – gain 8 JRP/ 18400 Cash/ 1400 Rep
At Pizza delivery lvl 23 – Distance to Location 73km – Time to Deliver 50 minutes – gain 8 JRP/ 19600 Cash/ 1600 Rep
At Pizza delivery lvl 24 – Distance to Location 76km – Time to Deliver 50 minutes – gain 8 JRP/ 20800 Cash/ 1800 Rep
At Pizza delivery lvl 25 – Distance to Location 80km – Time to Deliver 50 minutes – gain 10 JRP/ 25000 Cash/ 2000 Rep +Mystery Pack

The primal idea is to get back the 10k u spend renting the car for the SJob, and don’t get to much JRP, or Rep either, each time u finish a lvl 25 of a SJob this will be updated on stats tab for Jobs, if you disconnect or get out of the game on middle of a SJob u can come back and finish it, starting on the same level.
Now with the new Z4 Pizza Tony’s, it could be add as a Rent car as well, not to mention others cars for this SJob.

Car Delivery

This SJob will be hard, basically is a bring different cars from a location to another of the map, the lvls of difficult will be the same as Pizza SJob, with a hard difference, This one u have to bring the cars without a Scratch on it, so the time given have to be a little more, and the Bar of Durability of the Car could not Lose a single bar .

The Cars that have to be delivered could be Civilians cars or even Devs cars, or Rent Cars of the Game to give a taste for players, any car to make this Job fun to do.

Taxi

The oldest SJob in many games, here are almost the same as the basic Pizza delivery, but u have to go to certain places get someone and drop the client somewhere else, like a taxi do.
The good Point of this job is the Cars, we can use the Taxi car that already exist in game (the one that looks like a Toyota Altezza)

Or the DEVs could put in game some well know cars!!^^
Like this one:

Or this one from some well know game!!^^


When u start the SJob for taxi, you get on some building and have some time to get to client, and after that have a basic time for drop the client at the right spot, since taxi is easy than delivery cars, but is better not trash your car, or the client will go away and you have to restart the SJob. The Taxi’s will be rented as the Pizza cars, on the car dealer, for one day or for the SJob done.

Police

As in NFSIII Hot Pursuit, NFS High Stakes, NFS Hot Pursuit II, NFS Hot Pursuit 2010 will be good a Side Job where you are the Cop, get your Cop Car

and go chase some street racers, aside of the police cars that exists to be purchased, some new cars will be great for rental.




And when u complete lvl 25 of this SJob, you could open a new multiplayer mode, the Team Chaser, on the opposite side of Team Escape, you have to chase down street racers, to be fun, 4 players will chase down 8 NPC controlled street racers, with the help of blockades and Rhinos, after some ramming the NPC will stop and be arrested, and like the TE they can’t reach the finish line.


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Última edição por Crosslie em Qua Out 19, 2011 8:07 pm, editado 1 vez(es)
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MensagemAssunto: Re: Suggestions for NFSW, repost   Sab Set 24, 2011 4:51 pm

Cars Suggestion by Tier (class)
Since if new modes are added ,some cars are very wellcome too, the Tiers 1,2 & 3, already exists in game, I added the TL = Lightweight Tier and the wanted TS or T4 for SUVs and Sport Pickups, gonna put more cars over time.
<>
T1
Acura TL Type S 2007
Acura Integra Type-R 2001
Alfa Romeo 147 GTA 2002
Alfa Romeo GT Q2 2007
Aston Martin DB AR1 2003
Audi Quattro 1982
Audi TT DSG Quattro 2003
BMW 2002-Turbo 1973
BMW 135i Coupe 2008
BMW Z3 1998
Breckland Beira 2009
Buick Wildcat 1968
Cadillac CTS Coupe 2008
Cadillac Eldorado (1979
Chevrolet Camaro 1975
Chevrolet Camaro 1969
Chevrolet Camaro 2002
Chevrolet Cobalt SS 2005
Chevrolet Monte Carlo SS 2004
Chrysler 200-S 2011
Citroen DS3 2011
Citroen Xsara VTR 2003
DMC De Lorean 1981
Dodge Circuit EV 2009
Dodge SRT4 2003
Farbio GTS 2008
Fiat Coupe Turbo Plus 2000
Fiat Punto Evo Abarth 2011
Honda Accord Coupe 1988
Honda S2000 2003
Honda Civic Sedan 1992
Honda City 2009
Honda Prelude Si 1992
Honda Civic Sedan 1995
Honda Prelude Type SH 1997
Honda CR-Z 2011
HSV-E Series Clubsport R8 2007
Hyundai Coupe 2005
Hyundai Veloster 2012
Isuzu Bellett 1600 GT-R 1969
Isuzu Piazza XE 1981
Jensen Interceptor MK-III 1974
Lexus IS300 2003
Mercury Cougar XR-7 1967
Mercedes-Benz SL500 1998
Mercedes-Benz CLC 2009
MG Zero Concept 2010
Mini Cooper S 2007
Mitsubishi Galant GTO MR 1970
Mitsubishi FTO GP Version R 1997
MItsubishi Lancer EX 1800GSR IC Turbo 1983
Nissan Silvia Qs 1991
Nissan Silvia Qs Aero 1993
Nissan Skyline R32 GT-R 1991
Nissan Fairlady 240ZG 1970
Nissan Fairlady Z 300ZX 1983
Opel SS 1970
Opel Kadett Hatchback 1987
Opel Vectra V6 sedan 1997
Opel Corsa OPC 2008
Peugeot 206 S16 1999
Peugeot 308 CC 2009
Plymouth Hemi Barracuda 1971
Plymouth GTX 440 6Pack 1971
Pontiac GTO 1968
Pontiac Sunfire GXP 2002
Renault Megane 2.0 Coupe 2000
Seat Ibiza Sport Coupe 2009
Toyota Celica GT Four RC 1991
Toyota Celica GTS 2003
Toyota Corolla Levin GT Apex 1983
Toyota Corolla Levin BZ-R 1998
Toyota MR2 G Limited 1997
Toyota Prius G 2002
Toyota SUpra 2.5GT TwinTurbo R 1990
TVR V8S 1991
Vauxhall Astra Coupe 888 2001
Volkswagen Bora 1998
Volkswagen Golf IV GTi 2001

<>
T2
Aston Martin DB9 2007
Aston Martin DB9 2009
Aston Martin DBS 2008
Aston Martin Lagonda 1976
Aston Martin Rapide 2010
Aston Martin V8 Vantage 1999
Aston Martin V8 Vantage 2010
Audi A5 2008
Audi A8 4 TDi Quattro 2005
Bentley Continental GT Speed 2008
BMW 330i 2005
BMW 3 Series Coupe 2011
BMW 6 Series Coupe 2012
BMW 635d Coupe 2008
BMW Z8 2010
Cadillac Evoq Concept 1999
Chevrolet Camaro Iroc-Z 1986
Chevrolet Camaro Z28 1996
Chevrolet Camaro 2007
Chevrolet Camaro ZL1 2012
Chevrolet Corvette C4 1983
Chevrolet Lumina SS 2008
Chrysler 200C EV Concept 2009
Chrysler 300C SRT 2008
Chrysler 300 SRT8 2012
Dodge Challenger SRT8 2008
Fisker karma 2010
Fisker Latigo CS 2006
Fisker Tramonto 2006
Ford Focus RS 2009
Ford Mustang 2010
Ford Mustang SVT Cobra 2004
Honda S2000 2003
Hyundai Genesis Coupe 2010
Infiniti G37 Coupe 2009
Jaguar XF 2009
Jaguar XK 2007
Jaguar XKR Coupe 1999
Jaguar XKR-S 2009
Kia Optima 2011
Lexus SC430 2010
Lotus Esprit V8 GT 1998
Lotus Evora 2010
Mazda 6 MPS 2004
Mazda RX-8 2004
Mercedes-Benz SL63 AMG Edition IWC 2009
Mercedes-Benz CLK63 AMG Black Series 2008
Mercedes-Benz CLS63 AMG 2012
Mitsubishi Eclipse GST 1995
Mitsubishi GTO SR 1996
Mitsubishi GTO TwinTurbo 1998
Mitsubishi Lancer Evolution II GSR 1994
Mitsubishi Lancer Evolution III GSR 1995
Mitsubishi Lancer Evolution IV GSR 1996
Mitsubishi Lancer Evolution VI 1998
Nissan Maxima 2009
Nissan Skyline R33 GT-R 1995
Nissan Fairlady Z Twin Turbo 2 1989
Opel Insignia OPC 2010
Peugeot 406 3.0 V6 Coupe 1998
Pontiac G8 GT 2008
Pontiac GTO 2004
Pontiac Solstice Coupe 2009
Subaru Lagacy B4 Blitzen 2000
Subaru Impreza Sedan WRX 2004
Subaru Impreza WRX STi 2008
Toyota Celica GT-Four 1998
Toyota Soarer 2.5GT-T 1997
TVR Griffith 500 1994
TVR Chimaera 1994
TVR Cerbera Speed 6 1997
TVR Sagaris 2004
Volkswagen Jetta 2011
Volvo S40 2004
Volvo S60 R-Design 2011

<>
T3
AC Schnitzer ACS6 Sport M6 2006
Alfa Romeo 8c Competizione 2007
Arash AF10 2009
Aston Martin Virage 2012
Audi R8 GT 2011
BUgatti Veyron 2009
Cadillac Cien Concept 2002
Cadillac Sixteen Concept 2003
Chevrolet Corvette 2005
Chevrolet Corvette C6 2005
Chevrolet Corvette ZR1 2009
Chrysler ME Four Twelve 2004
Cizeta V16T 1994
Devon GTX 2010
Dodge Viper RT10 1996
Dodge Viper GTS 2000
Ford Mustang Shelby GT500 2011
Honda NSX 1998
Honda NSX 2002
Jaguar XJ220 1993
Koenigsegg Agera 2011
Koenigsegg CCX 2006
Lamborghini Countach LP400 1973
Lamborghini Aventador LP700 2012
Lamborghini Diablo 6.0 2001
Lamborghini Diablo Iota 1995
Lamborghini Reventon 2008
Lexus LF-A 2011
Maserati Gran Turismo S 2009
McLaren F1 1993
McLaren MP4-12c 2011
Mercedes-Benz SLS AMG 2011
Mercedes-Benz SLR McLaren 2009
Mitsuoka Orochi Concept 2005
Noble M600 2010
Pagani Huayra 2012
Pagani Zonda R 2008
Porsche 911 GT2 2008
Porsche 911 Turbo 2001
Porsche Carrera GT 2008
Saleen S7 Twin Turbo 2005
Saab Aero X Concept 2006
Spyker C8 Laviolette LM85 2009
Spyker C12 Zagato 2007
Toyota FT-86G Sports Concept 2010
TVR Tuscan Speed Six 2000
TVR Cerbera Speed Twelve 2000
Volkswagen W12 Nardo Concept 2001
Zagato Perana Z-One 2009
Zenvo ST1 2010

<>
TL
Alfa Romeo MiTo Quadrifoglio Verde 2010
Fiat 500f 1965
Honda Civic CRX 1988
Honda City Turbo II 1983
Isuzu 117 Coupe 1968
Lotus Elise Type 49 1996
Lancia Delta 1.8 Di Turbo Jet 2009
Lexus LF-CH Concept 2009
Mazda Demio GL-X 1999
Mercedes-Benz SLK Class 2008
Mini Cooper 1961
Nissan Silvia 1965
Nissan Pao 1989
Opel Manta 1974
Opel Tigra 1.6i 1999
Opel GT 2007
Renault Wind 2011
Saturn Sky Red Line 2007
Suzuki Cappuccino 1995
Tesla Roadster 2008
Toyota MR-S S Edition 1999
Volkswagen Golf I GTi 1976


<>
TS/T4
Audi Q5 2009
Audi Q7 2006
BMW X6 2009
BMW X1 2009
Buick Enclave 2011
Cadillac Escalade EXT 2007
Chevrolet Avalanche LTZ 2007
Chevrolet Captiva 2012
Chevrolet Colorado Concept 2011
Chevrolet Colorado Rally Concept 2011
Chevrolet Equinox 2010
Dodge Durango 2005
Dodge RAM 1500 2009
Dodge RAM SRT10 2004
Ford Explorer America Concept 2008
Ford F-150 2002
Hummer H2 2008
Hummer H3X 2007
Hyundai iX35 2011
Hyundai Santa Fé 2010
Infiniti EX37 2009
Infiniti FX50 2009
Jeep Wrangler 2010
Kia Sportage 2011
Land Rover Range Rover Evoque 2011
Land Rover Freelander TD4 2004
Lexus RX 450h 2010
Mazda CX-7 2007
Maserati Kubang 2013
Mitsubishi Outlander Turbo 2004
Nissan Frontier 2010
Peugeot 4007 2007
Ssang Yong C200 Concept 2008
Toyota Hilux SW4 2011
Toyota RSC 2001

<>
Rental or SpeedBoost Only
AMG CLK DTM 2003
Aston Martin DBR9 2005
Aston Martin DBS Infa Red 2008
Aston Martin DBS Volante
Aston Martin V12 Vantage RS Concept
Audi R8 V12 TDi Concept 2008
Bentley Continental SuperSport 2010
BMW 1 Series M Coupe MotoGP Safety Car 2011
BMW M3 GTS 2011
BMW 250 TTi Concept 2010
BMW M5 Concept 2011
BMW Nauzca C2 1993
BMW M Zero Concept 2008
Bugatti EB110 GT 1993
Bugatti Veyron Grand Sport 2009
Buick Wildcat II 1954
Buick Invicta Concept 2008
Chevrolet Camaro 45th Anniversary Edition 2012
Chevrolet Camaro Black Concept 2008
Chevrolet Camaro SSX Concept 2010
Chevrolet Corvette Z06 Carbon Limited Edition 2011
Chevrolet Corvette Z06 Centennial Edition 2012
Chevrolet Corvette Z06X Concept 2010
Chevrolet Stingray Concept 2009
Citroen GQ Concept 2010
Citroen Xsara Rallycar 1999
DeTomaso Pantera 1984
Dodge Daytona 1969
Dodge Challenger Targa Concept 2008
Dodge Viper GTS-R 2000
Dodge Viper SRT10 ACR-X 2010
Ford Mustang Boss 302 2012
Ford Mustang Mach 1 2003
Honda Prelude VTEC 1994
Honda HSX Concept 2003
Jaguar C-FX Concept 2007
Kleemann GTK Concept 2007
Koenigsegg Agera R 2012
Koenigsegg CCXR Edition 2008
Lamborghini Countach 25th Anniversary 1989
Lamborghini Countach Quattrovalvole 1985
Lamborghini Diablo VT 1993
LCC Lightning GT 2009
Lotec Sirius 2009
Lotus Esprit V8 SE 1998
Lotus Elise Concept 2010
Lotus Eterne Concept 2010
Maseratti Boomerang 1971
Maseratti MC12 Stradale 2004
Mazda Savanna RX-7 GT Limited 1985
Mazda Kabura Concept 2006
McLaren MP4 12c GT3 2011
Mercedes-Benz SL65 AMG Black Series 2009
Mercedes-Benz SLR 722 Edition 2007
Mitsubishi Concept X 2005
Nismo Nissan Skyline R34 GTR Z-Tune 2005
Nissan Bluebird 1600 Deluxe 1969
Nissan R390 GT-1 1998
Nissan Skyline 2000GT-R 1973
Opel Kadett C2 Sedan(Rally) 1979
Opel Calibra 1994
Pontiac Firebird 2001
Porsche 918 Spyder Concept 2010
Porsche Rinspeed 997 Turbo Le Mans 600 2007
Porsche TechArt 911 Turbo GTstreet-R 2008
Scion FR-S Concept 2011
SSC Ultimate Aero 2009
Singer 911 2011
Subaru Impreza Coupe 22b STi 1998
Subaru Impreza Prodrive Style 2001
Vector W8 1991
Volkswagen Beetle 1100 Standart Type-11 1949
Volkswagen Scirocco 1 16v 1986
Volkswagen Scirocco GT II 16v 1987
Volkswagen Golf GTi W12 650 Concept 2007

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MensagemAssunto: Re: Suggestions for NFSW, repost   Dom Nov 06, 2011 1:40 pm

and

Another Game Mode:

Traffic Battle

This mode will be a complex way to race among civilians cars, just like a sprint race, but in this mode you start the race with 100 points, and lose 1 point every car you hit on the way to finish line, the basic rule is reach the finish line with at least 1 point and be the first in the race. much likely this mode will need more than cars and vans on traffic, Big trucks and busses will be aq great call, since they could lose control and close the entire track, making the racers break and look for another way to pass by without ram into the bus, off course hit others players will make you lose points as well, this mode could come with a single player option, so you will race against NPCs, and train to get better at Multiplayer races. the basic layout of this game could be see in this flash game here for example;
http://www.games2rule.com/play/3d-furious-driver/4049
Off course this flash game is way stuborn and dont have the great greafics NFSW has, so its just a example.Maybe putting some icons on the track that giv you points back to help will be a good idea too.

When you enter this event the traffic will be really heavy unlike normal races, like 10 times the normal traffic, in a short track like Chinatown Delivery will be easy, but

on a track like this one, Seaside Interchange will be a nightmare to finish!!!^^


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